This documentation is automatically generated by online-judge-tools/verification-helper
struct dice {
int u, d, l, r, f, b;
void spinl(){ // f -> l
int tmp = f; f = r; r = b; b = l; l = tmp;
}
void spinr(){
for (int i = 0; i < 3; ++i) spinl();
}
void gof(){
int tmp = f; f = u; u = b; b = d; d = tmp;
}
void gob(){
for (int i = 0; i < 3; ++i) gof();
}
void gor(){
int tmp = u; u = l; l = d; d = r; r = tmp;
}
void gol(){
for (int i = 0; i < 3; ++i) gor();
}
dice(int a, int x) {
u = 1, d = 6, f = 2, b = 5, l = 4, r = 3;
if(a == 2) gob();
else if(a == 3) gol();
else if(a == 4) gor();
else if(a == 5) gof();
else if(a == 6) gof(), gof();
while(f != x) spinl();
}
};
#line 1 "util/dice.cpp"
struct dice {
int u, d, l, r, f, b;
void spinl(){ // f -> l
int tmp = f; f = r; r = b; b = l; l = tmp;
}
void spinr(){
for (int i = 0; i < 3; ++i) spinl();
}
void gof(){
int tmp = f; f = u; u = b; b = d; d = tmp;
}
void gob(){
for (int i = 0; i < 3; ++i) gof();
}
void gor(){
int tmp = u; u = l; l = d; d = r; r = tmp;
}
void gol(){
for (int i = 0; i < 3; ++i) gor();
}
dice(int a, int x) {
u = 1, d = 6, f = 2, b = 5, l = 4, r = 3;
if(a == 2) gob();
else if(a == 3) gol();
else if(a == 4) gor();
else if(a == 5) gof();
else if(a == 6) gof(), gof();
while(f != x) spinl();
}
};