This documentation is automatically generated by online-judge-tools/verification-helper
#define PROBLEM "https://judge.yosupo.jp/problem/vertex_set_path_composite"
#include <iostream>
#include <algorithm>
#include <map>
#include <set>
#include <queue>
#include <stack>
#include <bitset>
static const int MOD = 998244353;
using ll = long long;
using uint = unsigned;
using ull = unsigned long long;
using namespace std;
template<class T> constexpr T INF = ::numeric_limits<T>::max() / 32 * 15 + 208;
#include "../util/modint.cpp"
#include "../tree/hld.cpp"
#include "../datastructure/segtree.cpp"
struct Ml {
using T = array<mint, 2>;
static T f(T a, T b) { return {a[0]*b[0], a[1]*b[0]+b[1]}; }
static T e() { return {1, 0}; }
};
struct Mr {
using T = array<mint, 2>;
static T f(T b, T a) { return {a[0]*b[0], a[1]*b[0]+b[1]}; }
static T e() { return {1, 0}; }
};
int main() {
int n, q;
cin >> n >> q;
HeavyLightDecomposition G(n);
SegmentTree<Ml> segl(n);
SegmentTree<Mr> segr(n);
{
vector<int> a(n), b(n);
for (int i = 0; i < n; ++i) {
scanf("%d %d", &a[i], &b[i]);
}
for (int i = 0; i < n - 1; ++i) {
int l, r;
scanf("%d %d", &l, &r);
G.add_edge(l, r);
}
G.build();
for (int i = 0; i < n; ++i) {
int id = G.id[i];
segl.set(id, {a[i], b[i]});
segr.set(id, {a[i], b[i]});
}
segl.build(); segr.build();
}
auto fl = [&](int l, int r){ return segl.query(l, r); };
auto fr = [&](int l, int r){ return segr.query(l, r); };
auto merge = [&](Ml::T a, Ml::T b) -> Ml::T { return {a[0]*b[0], a[1]*b[0]+b[1]}; };
for (int i = 0; i < q; ++i) {
int t, a, b, c;
scanf("%d %d %d %d", &t, &a, &b, &c);
if(t == 0){
a = G.id[a];
segl.update(a, {b, c});
segr.update(a, {b, c});
}else {
auto val = G.query_order(a, b, Ml::e(), fl, fr, merge, false);
printf("%d\n", (val[0]*c + val[1]).val);
}
}
return 0;
}
#line 1 "test/yosupo_vertex_set_path_composite.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/vertex_set_path_composite"
#include <iostream>
#include <algorithm>
#include <map>
#include <set>
#include <queue>
#include <stack>
#include <bitset>
static const int MOD = 998244353;
using ll = long long;
using uint = unsigned;
using ull = unsigned long long;
using namespace std;
template<class T> constexpr T INF = ::numeric_limits<T>::max() / 32 * 15 + 208;
#line 1 "util/modint.cpp"
template <uint M>
struct modint {
uint val;
public:
static modint raw(int v) { modint x; x.val = v; return x; }
modint() : val(0) {}
template <class T>
modint(T v) { ll x = (ll)(v%(ll)(M)); if (x < 0) x += M; val = uint(x); }
modint(bool v) { val = ((unsigned int)(v) % M); }
modint& operator++() { val++; if (val == M) val = 0; return *this; }
modint& operator--() { if (val == 0) val = M; val--; return *this; }
modint operator++(int) { modint result = *this; ++*this; return result; }
modint operator--(int) { modint result = *this; --*this; return result; }
modint& operator+=(const modint& b) { val += b.val; if (val >= M) val -= M; return *this; }
modint& operator-=(const modint& b) { val -= b.val; if (val >= M) val += M; return *this; }
modint& operator*=(const modint& b) { ull z = val; z *= b.val; val = (uint)(z % M); return *this; }
modint& operator/=(const modint& b) { return *this = *this * b.inv(); }
modint operator+() const { return *this; }
modint operator-() const { return modint() - *this; }
modint pow(long long n) const { modint x = *this, r = 1; while (n) { if (n & 1) r *= x; x *= x; n >>= 1; } return r; }
modint inv() const { return pow(M-2); }
friend modint operator+(const modint& a, const modint& b) { return modint(a) += b; }
friend modint operator-(const modint& a, const modint& b) { return modint(a) -= b; }
friend modint operator*(const modint& a, const modint& b) { return modint(a) *= b; }
friend modint operator/(const modint& a, const modint& b) { return modint(a) /= b; }
friend bool operator==(const modint& a, const modint& b) { return a.val == b.val; }
friend bool operator!=(const modint& a, const modint& b) { return a.val != b.val; }
};
using mint = modint<MOD>;
/**
* @brief modint(固定MOD)
* @docs _md/modint.md
*/
#line 19 "test/yosupo_vertex_set_path_composite.test.cpp"
#line 1 "tree/hld.cpp"
class HeavyLightDecomposition {
void dfs_sz(int v){
for (auto &&u : G[v]) {
if(u == par[v]) continue;
par[u] = v; dep[u] = dep[v] + 1;
dfs_sz(u);
sub_size[v] += sub_size[u];
if(sub_size[u] > sub_size[G[v][0]]) swap(u, G[v][0]);
}
}
void dfs_hld(int v, int c, int &pos){
id[v] = pos++;
id_inv[id[v]]= v;
tree_id[v] = c;
for (auto &&u : G[v]) {
if(u == par[v]) continue;
head[u] = (u == G[v][0] ? head[v] : u);
dfs_hld(u, c, pos);
}
}
public:
int n;
vector<vector<int>> G;
vector<int> par, dep, sub_size, id, id_inv, tree_id, head;
explicit HeavyLightDecomposition(int n) : n(n), G(n), par(n), dep(n), sub_size(n, 1), id(n), id_inv(n), tree_id(n), head(n){}
explicit HeavyLightDecomposition(vector<vector<int>> &G) :G(G), n(G.size()), par(n), dep(n), sub_size(n, 1), id(n), id_inv(n), tree_id(n), head(n) {}
void add_edge(int u, int v){
G[u].emplace_back(v);
G[v].emplace_back(u);
}
void build(vector<int> roots = {0}){
int c = 0, pos = 0;
for (auto &&i : roots) {
dfs_sz(i);
head[i] = i;
dfs_hld(i, c++, pos);
}
}
int lca(int u, int v){
while(true){
if(id[u] > id[v]) swap(u, v);
if(head[u] == head[v]) return u;
v = par[head[v]];
}
}
int ancestor(int v, int k) {
if(dep[v] < k) return -1;
while(true) {
int u = head[v];
if(id[v] - k >= id[u]) return id_inv[id[v] - k];
k -= id[v]-id[u]+1;
v = par[u];
}
}
int distance(int u, int v){ return dep[u] + dep[v] - 2*dep[lca(u, v)]; }
template<typename F>
void add(int u, int v, const F &f, bool edge){
while (head[u] != head[v]){
if(id[u] > id[v]) swap(u, v);
f(id[head[v]], id[v]+1);
v = par[head[v]];
}
if(id[u] > id[v]) swap(u, v);
f(id[u]+edge, id[v]+1);
}
template<typename T, typename Q, typename F>
T query(int u, int v, const T &e, const Q &q, const F &f, bool edge){
T l = e, r = e;
while(head[u] != head[v]){
if(id[u] > id[v]) swap(u, v), swap(l, r);
l = f(l, q(id[head[v]], id[v]+1));
v = par[head[v]];
}
if(id[u] > id[v]) swap(u, v), swap(l, r);
return f(q(id[u]+edge, id[v]+1), f(l, r));
}
template<typename T, typename QL, typename QR, typename F>
T query_order(int u, int v, const T &e, const QL &ql, const QR &qr, const F &f, bool edge){
T l = e, r = e;
while(head[u] != head[v]){
if(id[u] > id[v]) {
l = f(l, qr(id[head[u]], id[u]+1));
u = par[head[u]];
}else {
r = f(ql(id[head[v]], id[v]+1), r);
v = par[head[v]];
}
}
T mid = (id[u] > id[v] ? qr(id[v]+edge, id[u]+1) : ql(id[u]+edge, id[v]+1));
return f(f(l, mid), r);
}
};
#line 21 "test/yosupo_vertex_set_path_composite.test.cpp"
#line 1 "datastructure/segtree.cpp"
template <class M>
struct SegmentTree{
using T = typename M::T;
int sz, n, height{};
vector<T> seg;
explicit SegmentTree(int n) : n(n) {
sz = 1; while(sz < n) sz <<= 1, height++;
seg.assign(2*sz, M::e());
}
void set(int k, const T &x){ seg[k + sz] = x; }
void build(){
for (int i = sz-1; i > 0; --i) seg[i] = M::f(seg[2*i], seg[2*i+1]);
}
void update(int k, const T &x){
k += sz;
seg[k] = x;
while (k >>= 1) seg[k] = M::f(seg[2*k], seg[2*k+1]);
}
T query(int a, int b){
T l = M::e(), r = M::e();
for(a += sz, b += sz; a < b; a >>=1, b>>=1){
if(a & 1) l = M::f(l, seg[a++]);
if(b & 1) r = M::f(seg[--b], r);
}
return M::f(l, r);
}
template<class F>
int search_right(int l, F cond){
if(l == n) return n;
T val = M::e();
l += sz;
do {
while(!(l&1)) l >>= 1;
if(!cond(M::f(val, seg[l]))){
while(l < sz) {
l <<= 1;
if (cond(M::f(val, seg[l]))){
val = M::f(val, seg[l]);
l++;
}
}
return l - sz;
}
val = M::f(val, seg[l]);
l++;
} while((l & -l) != l);
return n;
}
template<class F>
int search_left(int r, F cond){
if(r == 0) return 0;
T val = M::e();
r += sz;
do {
r--;
while(r&1) r >>= 1;
if(!cond(M::f(seg[r], val))){
while(r < sz) {
r = ((r << 1)|1);
if (cond(M::f(seg[r], val))){
val = M::f(seg[r], val);
r--;
}
}
return r + 1 - sz;
}
val = M::f(seg[r], val);
} while((r & -r) != r);
return 0;
}
T operator[](const int &k) const { return seg[k + sz]; }
};
/*
struct Monoid{
using T = array<mint, 2>;
static T f(T a, T b) { return {a[0]*b[0], a[1]*b[0]+b[1]}; }
static T e() { return {1, 0}; }
};
*/
#line 23 "test/yosupo_vertex_set_path_composite.test.cpp"
struct Ml {
using T = array<mint, 2>;
static T f(T a, T b) { return {a[0]*b[0], a[1]*b[0]+b[1]}; }
static T e() { return {1, 0}; }
};
struct Mr {
using T = array<mint, 2>;
static T f(T b, T a) { return {a[0]*b[0], a[1]*b[0]+b[1]}; }
static T e() { return {1, 0}; }
};
int main() {
int n, q;
cin >> n >> q;
HeavyLightDecomposition G(n);
SegmentTree<Ml> segl(n);
SegmentTree<Mr> segr(n);
{
vector<int> a(n), b(n);
for (int i = 0; i < n; ++i) {
scanf("%d %d", &a[i], &b[i]);
}
for (int i = 0; i < n - 1; ++i) {
int l, r;
scanf("%d %d", &l, &r);
G.add_edge(l, r);
}
G.build();
for (int i = 0; i < n; ++i) {
int id = G.id[i];
segl.set(id, {a[i], b[i]});
segr.set(id, {a[i], b[i]});
}
segl.build(); segr.build();
}
auto fl = [&](int l, int r){ return segl.query(l, r); };
auto fr = [&](int l, int r){ return segr.query(l, r); };
auto merge = [&](Ml::T a, Ml::T b) -> Ml::T { return {a[0]*b[0], a[1]*b[0]+b[1]}; };
for (int i = 0; i < q; ++i) {
int t, a, b, c;
scanf("%d %d %d %d", &t, &a, &b, &c);
if(t == 0){
a = G.id[a];
segl.update(a, {b, c});
segr.update(a, {b, c});
}else {
auto val = G.query_order(a, b, Ml::e(), fl, fr, merge, false);
printf("%d\n", (val[0]*c + val[1]).val);
}
}
return 0;
}